cm/360 calculator
See how far your mouse travels for a full turn, or work backwards from a distance you prefer.
Enter your settings
Calculated for horizontal hip-fire at default yaw. Measure a turn in-game to check your actual setup.
Same game. Equivalent settings.
Each pair keeps the same eDPI. These are alternatives, not recommendations.
| Mouse DPI | Sensitivity | eDPI |
|---|
How to use this tool
- Choose whether to calculate distance or find a sensitivity.
- Select your game and mouse DPI, then enter the remaining value.
- Measure from your mouse’s starting position to the end of one full in-game turn.
Put a distance to your aim.
At 800 DPI and CS2 sensitivity 1, one full turn needs approximately 51.95 cm and a half turn needs about 25.98 cm.
Good to know
What does a larger cm/360 mean?
A larger number means you move the mouse farther to complete a turn, so the sensitivity is slower. A smaller number means faster turning.
How do I measure cm/360 myself?
In a practice area, point at a fixed landmark. Mark your mouse’s starting position, move horizontally until you turn exactly once back to the landmark, and measure the distance. Repeat to reduce measurement error.
Does resolution change the calculation?
Resolution is not part of this default angular-distance calculation. Aspect ratio and field of view can affect perceived motion, and some games alter input scaling with their settings.
Calculation method & references
cm/360 = 360 × 2.54 ÷ (DPI × sensitivity × yaw). To solve for sensitivity, divide 914.4 by target cm/360 × DPI × yaw. One inch is 2.54 centimeters.
